![]() The friendly relationship the develops between Henry and Delilah feels authentic as well, despite their separation, and the course it takes feels natural for the audience to experience, especially since it lasts for a whole summer. It also easily establishes how Henry’s life has led to the situation he is in. In addition, it is well told, and with multiple choices at several points in the game it is easy to craft a different “Henry” every playthrough, which will affect minor things throughout the game. It easily goes back and forth between being hilariously funny only to quickly punch you in the gut with its with its overall sadness. In addition, the story, with a couple of issues, is masterfully well done. The exploration is easily the best part of the game. There are certainly secrets to be found, as well as information that can more fully flesh out the world in which Henry lives in. Gameplay is pretty simple, consisting of exploration, examination, and the acquisition of items within the world. The graphics are not exactly great for a newer game, but the game more than makes up for it in its accuracy of the world. And the world, while not especially large, is quite accurate in its beauty and isolation. Taking place in a region of the country that I myself have explored and loved I was quite excited to play a representation of it. Firewatch is a first person adventure game unlike anything else I have ever played. This concept image was subsequently transformed into a 3D environment using Unity by lead environment artist, Jane Ng, who maintained the artistic feel and vision of Moss’ artwork.First off, the positives. The colours are bold and clean they’re redolent of old National Park posters of yore, which is what inspired artist and Camp Santo co-founder Olly Moss when he designed the concept image that gave birth to what would become Firewatch. Vanaman also wrote three of the five episodes from that series, which is widely considered the pinnacle of emotional storytelling in games.Īnother alluring aspect is the art style while it isn’t graphically stunning, it’s beautiful in its own unique way. What also makes the narrative possibilities even more exciting is that two of Campo Santo’s founders, Jake Rodkin and Sean Vanaman, were creative leads on Telltales – The Walking Dead: Season One. From a narrative point of view, Henry is already an intriguing character – the circumstances which forced him to relocate undoubtedly have a backstory that carries with it sufficient weight to produce a sense of camaraderie between Henry and the player. ![]() ![]() The sense of not knowing what you will find out in the Wyoming wilderness only makes me more excited to explore and discover what is waiting out there. One of the major drawcards of Firewatch is the lack of detail known about the game’s story. But one day, something out of the ordinary lures you from your watchtower and into the unfamiliar boondocks below, and from here on your exploration of the world will find you having to make choices that will affect your game and your relationship with Delilah. Your job is to watch out for…fires and make sure the flora and fauna remain safe. The only other human Henry has constant communication with is his supervisor, Delilah, through a handheld radio. ![]() Fire lookout numbers are low after the tragedy of the Yellowstone National park fires of the year prior. Henry is struggling with life and has relocated to the Shoshone National Forest in Wyoming to become a volunteer fire lookout. Set in Wyoming, 1989, Firewatch is a story-driven, first person adventure game that follows the story of Henry (voiced by Mad Men actor Rich Sommer). Firewatch, the debut game from San Francisco developers, Campo Santo, is looking like it could be one of these experiences. Soma and the polarising Everybody’s Gone to the Rapture were examples of these types of games released last year. But there are always a collection of smaller titles that remind us that games don’t need to have all the bells and whistles to be engaging. Every year we are graced with big budget AAA titles that wow us with their impressive visuals, huge set pieces and blockbuster narratives.
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